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New elements
Invisible wall. In original Supaplex, you can make it as symbol 0x28.
During the game it's invizible, during the editing is marked as yellow 'z'.
If in original Supaplex one put several murphies at the level, only one
of them gets alive, while others are "sacred brothers". If one of them dies,
the game is lost.
In my game "sacred brother" looks a bit different. If you play a level of
original format, the brothers are recognized correctly.
Blue disks and blue terminal. Analogously to yellow disk and common terminal.
Timebomb, or clock. If it's blocked by axlepin - it doesn't go. If
there is no axlepin, or it was destroyed - clock go, and after zero blows
up. Axlepin can be joined to the clock from any side.
Atom bomb. Demolishes 5х5. Doesn't fall, you can push it. Demolishes, if
you drop something on it, or from another bang. Near the edge of the level
it works correctly. It's useless to blow it up from electron - it doesn't
create infotrons.
Battery. If the energy is limited - battery increases the energy. But not more
than full capacity. If at the level energy is limited, you can see it as stripe
at the bottom of the screen.
Anti-snik-snak. Moves similar to the ordinary ones, but by the mirror principle.
Microbe. Moves as random, but prefers direct ways. Demolishes same, as
snik-snak.
"Eyes". Hunt the murphy. Can move aslant! Speed is 2/3.
Base-grower. Creates bases. So, naturally, if it acts on it's own, it immures
itself. Speed is 1/2. It's dangerous to eat half-created base.
Byaka. It's like snik-snak, but more dangerous. You can't turn it back;
even if it passes near you, it blows up.
Bubble. If snik-snak run into it, they blow up. Doesn't fall, pushable.
Fizz. Analoguolly to stone, but vice-versa: it flies up.
Fast stone, or plus. Two times faster, than the ordinary stone.
Pushable. If it falls, murphy can't run away from it.
Slow stone, or inyan. Four times slower than the ordinary stone.
If you push it, murphy leaves at his place. However, if you take place
of pushed inyan, it's safe to get something on your head. Also, you can
push inyan while it falls. Moreover, you can catch it on your head, but
it's not so easy.
Coin. Similar to stone. You can eat it, and then spit out. Spit out by
Space, which is by Tab selected to coins. It spits out down of the murphy.
Giant stone 2х2. Falls, if both cells under it are free. If only one is
free - can roll down, if three cells from one side are free. Immune to bangs.
But it moves due to bang beside it.
Keys and doors. Keys fall, as infotron, you can eat them, and then pass the
doors. Passing the door you lose one key of the coincident colour. Grid-like
door dissapears, while square-like only let's murphy pass, same as crossport.
Doors are immune to bangs.
Lilac teleport (idea from the game Earth Shaker). Teleports the murphy to
the coincident teleport, but not dissapears itself. If one teleport is
demolished, the other one also blows up.
Orange teleport. Teleports the murphy, but dissapears. You can use it only
once.
Sleeping murphy. You can fall to sleep, and he wakes up. Also he wakes up
if you die. If there exits at least one sleeping murphy, game is not lost.
At the panel at the bottom of the screen you can see, how much sleeping
murphies do you have. To fall to sleep, you have to select by Tabs the murphies,
and then press Space a long.
The button Tab switches the mode of the long Space. Red disks,
coins, sleeping murphies.
Ameba (idea from the game Boulder Dash). Gradually fills in the closest
cells, can absorb bases. Snik-snak, running into it, demolishes.
If it fills all the accessable space - after a time turns into zonks.
Arrows. The chain of arrows dissapears very fast - with speed 8.
Every arrow dissappears, if in cell, which it marks, is not arrow.
Straight arrow marks the closest cell, diagonal one - closest by diagonal,
broken - through one cell. Two-sided arrow dissappears, if in BOTH marked
cells is not arrow, whirligig - if AT LEAST IN ONE of the four cells is not
arrow. Cross exists with no conditions, until it's destroyed by bang. Other
types of arrows are immune to bang.
Only ideas
Long stone.
Second murphy.
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